Monday, 1 July 2013

Hypochondria Update #1

So this update is a bit delayed due to a random holiday and some forgetfulness on my part. Anyways I'm currently working away on preparing a demo version of the game in the hopes of getting some early feedback. I wanted to have it ready last week but I didn't get as much done as I would have liked. But I should have it ready this week. I just need to do a bit more work on the menus and art, and I thought I might as well make some unlockable levels and character skins as well to give a better impression of what the final game will be like...and what's the point of trying to high score the levels if you get nothing for it anyway?... ;-)

Here take this screenshot:

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